

The Maid assaults the front ranks, striking where they’re weak to subvert their protection and with increased chance to critical hit The potency is enhanced, able to stun the targets as well. While using this technique twice is exhausting, the target becomes overwhelmed and stumbles randomly after the attackĪ disorienting and toxic attack, The Maid hits her target’s senses, reducing their accuracy and shuffling them among the ranks Able to inflict greater damage to those with more places to stick her knives. The Maid diverts all of her knives upon a single target, enhancing her damage and chance to critically hit. The Maid stalls time briefly and diverts attention to another member of the party, relieving some stress and possibly switching places with the target. Leaves her victims vulnerable to follow up attacks The Maid rains knives upon the troublesome back ranks and slows the flow of time around them, reducing their speed. The Maid fans her knives on the front ranks and accelerates time around herself, gaining speed with each use. 🕑 Warps time, granting her 1 additional action, as well as improving the next skill used that turn. You can use trinkets that increase the chances of your heroes of becoming virtuous to try and achieve this outcome.The Core Skill of the Maid. Whenever the Anchorman attempts to anchor a virtuous hero and fails, your party will experience stress relief. Equally, if they become virtuous after being chained, they will break the anchor. Should your hero be virtuous, they cannot be anchored. The Sunken Crew will resummon the Anchorman after you have defeated it.

Your hero will automatically be released from the anchor status when their stress bar is completely filled or if you kill the Anchorman. However, the anchored hero can still use any of their moves. Additionally, when a hero has been anchored, the Sunken Crew will get a massive buff.

While anchored, your hero cannot be moved, their stress will slowly increase, and the Sunken Crew will periodically regain some health. This annoying add will then use "Heave to!" to anchor your first hero. The Sunken Crew will use "All Hands On Deck!" as its first move, which moves one of your heroes to position one and summons a Drowned Anchorman. The Sunken Crew is an Unholy enemy that takes up three positions.
